Welcome to my own space on the internet

Hello! Really glad to finally have an ACTUAL website up and running, it took a lot of work just to even get it to this point and I feel like I've hardly even gotten started on fitting this place together but I'm really happy with what I have here so far.

This site should serve to be an overall expression of who I am and the things I like while ideally leaving some stuff that others enjoy seeing and reading. On top of that, a stepping stone into the world of web design and an outlet for creative projects.

Please note! This website was designed with a 1920x1080 monitor and written around Firefox! Chromium browsers beware, there will be issues and I probably don't know how to fix them yet... Use firefox for the best experience!

-the guy

The "To-Do" Listâ„¢

> Make a page for past thought bubbles

> Write up more games for the hidden gems page

> Create a proper music player for the right sidebar

> Maybe add more fitting/uniform backgrounds

> Mystery casino project :)

Gavyn's thought bubble

There's been some pretty *interesting* discussion around the topic of Nintendo and the Switch 2 release lately... Something about paving the way for an 80 dollar standard or whatever. In MY opinion, too many people focus on the fact that the price of games is increasing but the question I raise is... what makes a video game even worth 60 dollars to begin with?

Everyone is pulling out the inflation calculators going "look look, nintendo 64 games were 60 dollars 30 years ago! due to inflation games should be 90 dollars today" as if there's any world that was a justified price for a video game like that to begin with. We live in an age where video games releasing at premium prices are often buggy and unfinished when they come out and they expect us to pay more and more for what feels like a whole lot less. Of course some games are closer to exceptions than others, not every AAA game is garbage but I still wonder where the idea of even 60 dollars being a justified price comes from when we have a ton of games that offer not just a better value proposition but even higher quality launching at prices as low as 5-15 dollars.

And another thing, take a look at prices over time. A lot of people complain that companies like Nintendo refuse to lower their game's prices as they get older... Well, what exactly determines a game's price as it ages? How is it's value decreasing? Fundamentally, the game doesn't change at all and sometimes by the time a game has it's price slashed, it's complete and might even have MORE content than it did launch. So why is it cheaper? And better yet: are video game prices arbitrary? Well... yeah, obviously.

but this was the best thing to come out of it all

Recently Updated

4/10/2025 - Small update

I spent a lot of time trying to make the boombox on the right persistant, but that would require doing a looot of stuff that I'm not all too interested in doing any time soon, so not much to say this time around! Changed a few things here and there with the intro blurb being the most notable. Also! I opened my eyes and realized I can essentially make my own emojis with inline images so that's pretty cool, I might make more use of that in the future. For now though:

-- A few songs added to the music dimension, nothing much. More details will always be on the page itself

- Changed the font on the right sidebar's boombox to improve readability

- Updated the game journal (lol)

- Added a few new footer messages

- made myself a grilled cheese